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Media Frame: 2+ projectors
(Multi-canvas, Edge-Blending)
Skip if using a single projector only. Connect Media Frames from several projectors to a unified multi-canvas. You can stack (overlay) several projectors on top of each other to increase the illuminance, or you can edge-blend several projectors next to each other to form an array to enlarge the illuminated area.
Remote Image Calibration Assistance Available: Contact support@LM3X.com to schedule human remote assistance for complex edge-blending setups.
Note: This is about the geometric connection of the frames, not the time sync. For time sync, see Chapter 15: Manual Playback / Live Control.

The simple method of merging images from several projectors is called stacking (overlay). With this method, you aim both projectors towards the same area and merge their overlapping image into a unified screen. Stacking (overlay) increases the illuminance (higher Lux), making the picture brighter and colours more vivid.
- Stacking frames is easier with Frame Outlines permanently visible. Navigate to both projectors' Settings > Editor Settings and enable "Outlines Forever".
- Create and activate a New Project in the G- Group Controller (alternatively, use the default "grid" Project)
- Create Media Frames with the same static image in both projectors, use: Light Design Folder > "Grid.png" (already done in the default "grid" Project)
- Select the grid containing Media Frame, click the 'edit-pencil' button, click "Fit to Screen" (already done in the default "grid" Project)
- Navigate to G- Group Controller > Power Button (top-right) > switch "Projection" on
- Navigate to individual projector Editors and move the corners of the grid containing Media Frames to align them precisely with each other.
- Lock Media Frames in both projectors when done. In the Editor, select the Media Frame, click the 'edit-pencil' button in the bottom right corner, and toggle the 'lock' symbol to the locked state.
- When done, navigate to both projectors' Settings > Editor Settings and turn off "Outlines Forever".
- Navigate to G- Group Controller > Power Button (top-right) > switch "Projection" off
With the edge-blending method, projector images are stitched together at the edges to form an array. A certain Edge Overlap (typically 5-15%) is applied at the edges to achieve a seamless connection.
- Navigate to the G- Group Controller and switch the Group to "Projection: Lumiverse on". Projectors open the sunshield and start projecting. Remember to switch off at the end of the session.
- Use G- Group Controller to Create a New Project (alternatively, use the default "grid" Project)
- Activate the selected project by clicking on its icon in the G- Group Controller > Projects. The white checkmark appears to confirm the project has been activated.
- Access each projector’s Editor and add the grid containing Media Frame:
- Enable the "Outlines Forever" function: Settings > Editor Settings > Outlines Forever > enable; working with the Media Frame is easier in this visual mode.
- Navigate to the Editor
- Create a grid containing Media Frames in both projectors: Editor > '+' button (bottom-right)
- If you end up in the last visited folder, click the arrow-up '↑' in the top-left corner to leave the folder
- Go to the "Light Design" folder > click "Grid.png"
- Select the grid containing Media Frame, click the 'edit-pencil' button, and click "Fit to Screen" to ensure the grid spans the entire available screen.
- Align all grid-containing Media Frames across all Editors to form an array with some edge overlap. You can organize projectors into rows, columns, or rectangles. Tetris-like shapes are not supported. We recommend an edge overlap of around 5-15%.
- Use corner dragging to adjust the perspective deformation of the grid containing Media Frames in each projector’s Editor, forming a perfect rectangle with 90-degree angles and precise edge alignment.
- Use Editor > select Frame > 'edit-pencil' > "Precise Mapping Tool" to select individual corners, then align them with high precision using the 'arrow' buttons.
- Align the edges of the Media Frames; create overlapping areas along neighbouring edges that will later become soft-edge blends.
- Make sure both the vertical and horizontal lines of the grids are perfectly parallel. Make sure that vertical lines are precisely real-world vertical, and horizontal lines are precisely real-world horizontal. Being very precise at this stage will yield a perfect image blend.
- When done, use Editor > 'edit-pencil' > 'lock' symbol to lock the object’s corners in place.
- Note: If you want to generate a pixelmap (recommended for complex geometrically rich objects, such as buildings, not necessary for plain walls), don’t use the Mesh Warp or Bezier Warp for these adjustments; they are not pixelmap compatible. The Bezier Warp is designed to adjust flat video for plain curved and spherical surfaces.

- We recommend changing Media Frame's source to a plain solid color to make the following steps easier to distinguish visually. However, this is not mandatory; you can still complete edge blending with other media in the Frame, but aligning visual lines will be harder as they would be less visible.
- Recommended: select the grid containing Media Frame, select 'edit-pencil' > "Change Source" > "Light Design" folder > "Blue Br.png".
- Repeat for every projector.

- Add the Multicanvas Filter onto all Media Frames that you want to connect with edge-blending. This Filter will take over the Media Frame's Transformations and render the edge-blending soft masks over the content. This will result in a seamless connection between edge-blended media frames.
- Navigate to the Editor
- Select the Media Frame and click 'edit-pencil'
- In the top right corner, click the 'filters' tab
- Click '+' to add a new filter, select "Multicanvas Filter"
- Repeat for all projectors/Media-Frames that you're blending together.
- Connect the Media Frames
- Navigate to Editor > select Frame > 'edit-pencil'
- In the top right corner, click the 'filters' tab, open the Multicanvas Filter sub-menu 'three-dots' (⋯), and select 'edit-pencil'.
- This is where you control the Multicanvas Filter.
- Click "Topology" and click the '+' button to create a New Topology. Topology is like a connected group of media frames projected from different projectors.
- Fill in the new topology name and confirm by clicking the "Create" button.
- Now, open another tab in your browser and navigate to the other projector/media-frame that you want to connect to this topology.
- In the other projector, navigate to Editor > select Frame > 'edit-pencil'
- In the top right corner, click the 'filters' tab, open the Multicanvas Filter sub-menu 'three-dots' (⋯), and select 'edit-pencil'.
- Connect the projector to the newly created topology. Click "Topology". Topology selection opens. Select the topology you just created in the other projector and connect to it.
- A matrix of (+) buttons will show around the device's ID number. Select the appropriate (+) button so that the projectors' relative physical position matches the visualized scheme.
- The next step is called Edge Overlap; here, you control how much the media frames overlap at the connecting edge. This is set separately in each Media Frame's Multicanvas Filter.
- Navigate to the Multicanvas Filter, click the "Edge Overlap". There's a slider that controls the position of a black line, rendered in the projection.
- Swipe the "Edge Overlap" slider (alternatively use '+' and '-' buttons for small steps) to align the position of the black line with the neighbouring Media Frame's white edge.
- The white line edge of the neighbor projector should be exactly in the middle of the Edge Overlap's black line.

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- If the black-and-white lines are not parallel, switch back to Editor and adjust the Media Frame corners to fine-tune the alignment.
- Repeat for all projectors.
- In the Multi-Canvas Filter, find the "Mode" option, click the "adjustment" dropdown button, and select "Mode: blending". As a result, the black lines and projector ID numbers hide; the media frames now show a soft-edge blend.
- Navigate to each projector, Settings > Editor Settings > Outlines Forever, and turn off "Outlines Forever" to hide the Media Frame white outlines in the projection.
- Use the Gamma slider in the Multicanvas Filter to fine-tune the brightness gradient of the edge blend.

- Test the edge-blended Media Frames with various content.
- Navigate back to the Editor in all projectors.
- Select the Media Frame, click 'edit-pencil', and click the "Change Source" button.
- Navigate to the "Light Design" folder, select "Grid.png"
- Repeat for all projectors
- Switch off at the end of the session: Navigate to the G- Group Controller > Power Button (top-right) > switch "Projection" off
Enables projecting an evenly sharp image onto architectural objects with varying features at different projection distances, even from a group of stacked projectors. For example, if there is a balcony on a facade, the back wall of the balcony is at a different projection distance from other surfaces of the building. The multi-layer image stacking provides an evenly sharp picture across surfaces at various depths (=various projection distances).
- If your project's architectural features are at significantly different projection distances (1m+ difference) and you're stacking multiple projectors, it might become impossible to align the grids, because aligning them at one distance will disalign them at the other distance. In such a case, you can create several Media-Frame Topologies, one for each projection distance (layer), and use the Mask tool to separate them.
- This is because the overlapping (stacked) projector lenses are at different positions, which causes stereoscopic distortion.
- You can consult your specific project and get a project-tailored advisory at support@LM3X.com